Maester Seymour 160 (Commander: FINAL FANTASY) - Foil

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    At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. {3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

    NM - $10.40
    LP - $8.40
    MP - $6.30
    HP - $4.20
    DMG - $2.10
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