Human Torch 3/7 (Commander: Marvel Super Heroes) - Foil

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    At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn. Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.

    NM - $2.20
    LP - $2.20
    MP - $2.20
    HP - $2.20
    DMG - $2.20
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