Homarid (Fallen Empires)

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    This creature enters with a tide counter on it. At the beginning of your upkeep, put a tide counter on this creature. As long as there is exactly one tide counter on this creature, it gets -1/-1. As long as there are exactly three tide counters on this creature, it gets +1/+1. Whenever there are four or more tide counters on this creature, remove all tide counters from it.

    NM - $0.50
    LP - $0.50
    MP - $0.50
    HP - $0.50
    DMG - $0.50
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