Glorious Sunrise 200 (Innistrad: Crimson Vow)

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    At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

    NM - $3.60
    LP - $2.90
    MP - $2.20
    HP - $1.50
    DMG - $1.50
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