flash grenade 018 (Alchemical Revolution Starter Decks)

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    [Class Bonus] On Enter: Draw a card. (Apply this effect only if your champion's class matches this card's class.) Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.

    NM - $5.50
    LP - $4.40
    MP - $3.30
    HP - $2.20
    DMG - $1.10
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