Bloodchief Ascension 82/249 (The List Reprints)

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    At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

    NM - $34.60
    LP - $30.50
    MP - $22.90
    HP - $15.30
    DMG - $7.00
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